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Distributed Frame Buffer for Rapid Dynamic Changes to 3D Scenes.

Derek CoppenMel SlaterAllan DavisonDavid Hawes
Published in: Eurographics Workshop on Graphics Hardware (1992)
Keyphrases
  • d scene
  • depth map
  • image based rendering
  • frame buffer
  • single image
  • optical flow
  • camera parameters
  • long video sequences
  • real time
  • moving camera