SIVARG: Spatial Interaction in Virtual/Augmented Reality and Games.
Robert J. TeatherWolfgang StuerzlingerPublished in: ISS (2016)
Keyphrases
- augmented reality
- virtual objects
- learning games
- human computer interaction
- virtual reality
- mixed reality
- live video
- virtual environment
- input device
- markerless
- real environment
- virtual world
- computer games
- real scenes
- multi user
- user interface
- head mounted display
- fiducial markers
- camera tracking
- tangible interaction
- image processing
- physical world
- game design
- video games
- expert systems