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Effects of an Avatar-Based Anti-Smoking Game on Smoking Cessation Intent.

Allen D. AndradeThaer IdreesChandana KaranamRamankumar AnamJorge G. Ruiz
Published in: MMVR (2016)
Keyphrases
  • smoking cessation
  • virtual world
  • computer games
  • video games
  • third party
  • virtual environment
  • human computer interaction
  • national health