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Clique-Width and Parity Games.
Jan Obdrzálek
Published in:
CSL (2007)
Keyphrases
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game theory
video games
computer games
game playing
game theoretic
educational games
serious games
error correction
perfect information
game design
games played
virtual environment
leader follower
independent set
two player games
imperfect information
game tree
nash equilibrium
incomplete information
monte carlo