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Real-time triple product relighting using spherical local-frame parameterization.

Wan-Chun MaChun-Tse HsiaoKen-Yi LeeYung-Yu ChuangBing-Yu Chen
Published in: Vis. Comput. (2006)
Keyphrases
  • real time
  • spherical harmonics
  • life cycle
  • wide range
  • low cost
  • unit sphere
  • control system
  • computer graphics
  • video frames
  • frame rate
  • high speed
  • conformal mapping
  • frame buffer