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Real-time triple product relighting using spherical local-frame parameterization.
Wan-Chun Ma
Chun-Tse Hsiao
Ken-Yi Lee
Yung-Yu Chuang
Bing-Yu Chen
Published in:
Vis. Comput. (2006)
Keyphrases
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real time
spherical harmonics
life cycle
wide range
low cost
unit sphere
control system
computer graphics
video frames
frame rate
high speed
conformal mapping
frame buffer