Communication-Constrained Mobile Edge Computing Systems for Wireless Virtual Reality: Scheduling and Tradeoff.
Xiao YangZhiyong ChenKuikui LiYaping SunNing LiuWeiliang XieYong ZhaoPublished in: IEEE Access (2018)
Keyphrases
- virtual reality
- computing systems
- communication technologies
- mobile communication
- network connectivity
- wireless technologies
- mobile devices
- low bandwidth
- text messaging
- virtual environment
- data broadcast
- wireless communication
- wireless link
- mobile users
- mobile networks
- computer systems
- wireless networks
- parallel computing
- ad hoc networking
- computer interface
- computer graphics
- virtual world
- three dimensional
- interactive virtual
- mobile computing
- autonomic computing
- mobile clients
- smart phones
- mobile phone
- mobile applications
- augmented reality
- communication networks
- computer networks
- virtual training
- case study
- routing protocol
- virtual space
- data processing
- virtual reality technology
- ubiquitous computing
- virtual humans
- tangible user interface
- software developers