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Seki with 2 Liberties per Chain in the Game of Go.
Thomas Wolf
Published in:
J. Int. Comput. Games Assoc. (2017)
Keyphrases
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computer games
game theory
game playing
virtual world
video games
game theoretic
information retrieval
nash equilibrium
game play
game design
role playing
learning games
nash equilibria
serious games
digital games
winning strategy
neural network
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