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Video Games to Foster Empathy: A Critical Analysis of the Potential of Detroit: Become Human and the Walking Dead.

Federica PallaviciniAlessandro PepeChiara Carmela CaragnanoFabrizia Mantovani
Published in: HCI (9) (2020)
Keyphrases
  • video games
  • computer games
  • learning tools
  • human subjects
  • game play
  • computer supported collaborative learning
  • virtual humans