ReviseOnTheGo - Immersive Mobile Applications for Accelerated Mathematics Learning.
Atharva KimbahuneSanjay KimbahuneSnehal KimbahunePublished in: SIRS (2017)
Keyphrases
- mobile applications
- mathematics learning
- video games
- virtual environment
- virtual reality
- mobile devices
- virtual world
- tutoring system
- high school
- mobile phone
- learning environment
- mobile users
- context aware
- learning experience
- user experience
- m learning
- smart phones
- mobile technologies
- mobile environments
- mobile platform
- collaborative learning
- end users
- mobile apps
- desktop computers
- multi user
- mobile services
- immersive environments
- wireless technologies
- human computer interaction
- battery life
- location based services
- wireless devices
- android platform