Effects of Walking Together in a Co-Located Virtual Reality Game.
Bjørn WintherMikkel L. KrarupPatrick N. AndersenUngyeol LeeNiels C. NilssonPublished in: VRW (2023)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- virtual space
- augmented reality
- computer graphics
- virtual humans
- interactive virtual
- game playing
- game theory
- photorealistic
- three dimensional
- virtual reality technology
- computer animation
- nash equilibrium
- virtual museum
- visual data mining
- mobile robot
- multi sensory
- humanoid robot
- force feedback
- computer games
- computer interface
- real time
- virtual reality environments