Learning the Krepsian state: Exploration through consumption.
Evan PiermontNorio TakeokaRoee TeperPublished in: Games Econ. Behav. (2016)
Keyphrases
- learning process
- learning systems
- state space
- neural network
- learning mechanism
- learning scheme
- unsupervised learning
- online learning
- expert systems
- active learning
- supervised learning
- object recognition
- knowledge acquisition
- empirical studies
- multi agent systems
- decision making
- background knowledge
- learning tasks
- inductive learning
- learning algorithm
- data sets
- learning phase
- autonomous learning