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A Case for Personalized Non-Player Character Companion Design.
Emma J. Pretty
Haytham M. Fayek
Fabio Zambetta
Published in:
Int. J. Hum. Comput. Interact. (2024)
Keyphrases
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data mining
artificial intelligence
e learning
case study
user interface
real time
data sets
case based reasoning
object oriented
knowledge based systems
building blocks
software architecture
design principles
engineering design
design decisions
optimal design