Real-time communications scheduling for massively parallel processors.
Richard GamesArkady KanevskyPeter C. KruppLeonard MonkPublished in: IEEE Real Time Technology and Applications Symposium (1995)
Keyphrases
- massively parallel
- parallel machines
- real time
- parallel computing
- high performance computing
- mesh connected
- parallel computers
- processing elements
- parallel architectures
- graphics processing units
- message passing interface
- scheduling problem
- fine grained
- list scheduling
- parallel programming
- parallel execution
- real time database systems
- shared memory
- parallel processors
- scheduling algorithm
- precedence constraints
- parallel algorithm
- distributed memory
- multiprocessor systems
- commodity hardware
- multistage
- computing systems
- computer architecture
- general purpose
- parallel implementation