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Adding Parallelism in Object Space to the Rendering Pipeline.
Paul A. Chapman
Eric Lewis
Published in:
Eurographics (1989)
Keyphrases
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real time
objects moving
d objects
low dimensional
computer graphics
complex objects
minimum bounding
physical objects
geometric models
configuration space
high fidelity
relative position
computational power
parallel processing
data objects
pose estimation
moving objects
high quality
image sequences
image processing