ERGONAUT: A Tool for Ergonomic Analyses in Virtual Environments.
Joachim DeisingerRalf BreiningAndreas RößlerPublished in: EGVE (2000)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- computer graphics
- physical environment
- virtual space
- virtual characters
- collision detection
- synthetic characters
- interaction model
- virtual agents
- serious games
- learning processes
- mobile robot
- virtual learning environments
- software engineering
- three dimensional
- virtual training
- computer vision