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Utilizing Gravity in Movement-Based Games and Play.
Perttu Hämäläinen
Joe Marshall
Raine A. Kajastila
Richard Byrne
Florian 'Floyd' Mueller
Published in:
CHI PLAY (2015)
Keyphrases
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game playing
games played
online game
imperfect information
game players
board game
game mechanics
multi player
playing games
computer games
video games
game design
nash equilibrium
opponent modeling
weighted majority
game tree search
game theory
game play
human players
artificial intelligence
game tree
minimax search
learning games
simulation game
perfect information
case study