REN-A.I.: A Video Game for AI Security Education Leveraging Episodic Memory.
Mine AraiKoki TejimaYuya YamadaTakayuki MiuraKyosuke YamashitaChihiro KadoRei ShimizuMasataka TatsumiNaoto YanaiGoichiro HanaokaPublished in: IEEE Access (2024)
Keyphrases
- video games
- episodic memory
- serious games
- learning experience
- game play
- cognitive architecture
- language understanding
- artificial intelligence
- computer games
- mobile learning
- educational games
- knowledge representation
- spreading activation
- game design
- game playing
- learning tools
- case based reasoning
- expert systems
- language learning
- cognitive psychology
- natural language understanding
- design space
- machine learning
- e learning
- multiple features
- dialogue system
- knowledge based systems
- distance learning
- data fusion