Unexpected game calculations in educational wargaming: Design flaw or beneficial to learning?
Anders FrankPublished in: DiGRA Conference (2011)
Keyphrases
- learning games
- design principles
- facilitate learning
- learning design
- learning process
- digital games
- serious games
- role play
- hybrid learning
- pedagogical design
- learner centred
- learning scenarios
- design process
- quest atlantis
- mobile games
- game development
- educational environment
- game engine
- learning algorithm
- learning analytics
- teachable agent
- educational tools
- multi user virtual environments
- educational practices
- training program
- informal learning
- educational systems
- engineering education
- teacher education
- interactive learning
- web based learning
- educational games
- blended learning
- learning community
- online learning
- reinforcement learning