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Real-time continuous intersection joins over large sets of moving objects using graphic processing units.
Phillip G. D. Ward
Zhen He
Rui Zhang
Jianzhong Qi
Published in:
VLDB J. (2014)
Keyphrases
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processing units
real time
moving objects
computing systems
parallel computing
graphics processing units
video sequences
general purpose
road network
parallel processing
real world
data points
map reduce