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Real-time continuous intersection joins over large sets of moving objects using graphic processing units.

Phillip G. D. WardZhen HeRui ZhangJianzhong Qi
Published in: VLDB J. (2014)
Keyphrases
  • processing units
  • real time
  • moving objects
  • computing systems
  • parallel computing
  • graphics processing units
  • video sequences
  • general purpose
  • road network
  • parallel processing
  • real world
  • data points
  • map reduce