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Effects of Gamification on Electronic Brainstorming Systems.
Takaya Yuizono
Quinzhe Xing
Hiroaki Furukawa
Published in:
CollabTech (2014)
Keyphrases
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computer systems
empirical evidence
expert systems
relational databases
management system
knowledge based systems
building blocks
learning experience
user experience
data structure
artificial neural networks
control system
intelligent systems
learning systems
complex systems