A Rehabilitation Wearable Device to Overcome Post-stroke Learned Non-use. Methodology, Design and Usability.
J. De la Torre CostaBelén Rubio BallesterPaul F. M. J. VerschurePublished in: IHAW (2021)
Keyphrases
- human computer interaction
- user interface design
- user interface
- design process
- engineering design
- design methodology
- interface design
- knowledge based systems
- user experience
- gesture recognition
- wearable devices
- heuristic evaluation
- physical activity
- user centred
- usability problems
- control unit
- design tools
- design decisions
- learning environment
- conceptual framework
- conceptual model
- virtual environment
- software engineering
- mobile devices