A Multiagent Architecture for 3D Rendering Optimization.
Carlos González-MorcilloGerhard WeissDavid VallejoLuis Jimenez LinaresJosé Jesús Castro-SchezPublished in: Appl. Artif. Intell. (2010)
Keyphrases
- multiagent architecture
- multiagent systems
- optimization problems
- global optimization
- real time
- optimization algorithm
- optimization method
- ray tracing
- optimization process
- cost function
- high quality
- genetic algorithm
- d scene
- d objects
- constrained optimization
- optimal design
- high fidelity
- discrete optimization
- volume rendering
- knowledge base