Hydra: a massively-multiplayer peer-to-peer architecture for the game developer.
Luther ChanJames YongJiaqiang BaiBen LeongRaymond TanPublished in: NETGAMES (2007)
Keyphrases
- peer to peer
- computer games
- educational games
- online game
- game play
- serious games
- game development
- game engine
- video games
- mobile games
- imperfect information
- game playing
- virtual world
- game based learning
- content addressable
- super peer
- game theory
- management system
- software architecture
- open source
- client server architecture
- nash equilibrium
- game design
- parallel computing
- game theoretic
- load balancing
- game tree
- hardware implementation
- web applications
- fully distributed
- web services
- learning games
- software development
- virtual environment
- resource discovery