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EM-Cube: An Architecture for Low-Cost Real-Time Volume Rendering.
Randy Osborne
Hanspeter Pfister
Hugh C. Lauer
Neil McKenzie
Sarah F. Gibson
Wally Hiatt
TakaHide Ohkarni
Published in:
Workshop on Graphics Hardware (1997)
Keyphrases
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low cost
volume rendering
graphics hardware
real time
volume data
volume visualization
ray casting
direct volume rendering
texture mapping
image processing
three dimensional
face recognition
medical images
processing speed