The effect of game-based immersive virtual reality learning environment on learning outcomes: designing an intrinsic integrated educational game for pre-class learning.
Aili ShiYamin WangNan DingPublished in: Interact. Learn. Environ. (2022)
Keyphrases
- virtual reality
- learning outcomes
- learning environment
- learning process
- game based learning
- learning experience
- learning systems
- educational games
- virtual environment
- learning tools
- virtual world
- learning processes
- children learn
- collaborative learning
- mobile learning
- meaningful learning
- digital games
- learning gains
- teachable agent
- instructional strategies
- video games
- learning scenarios
- learning achievement
- learning goals
- learning styles
- pedagogical agents
- virtual space
- game based learning environment
- computer graphics
- augmented reality
- learning algorithm
- e learning
- online learning
- learning activities
- individual differences
- technology enhanced learning
- serious games
- learning platform
- three dimensional
- computer games
- online game
- virtual humans
- game play
- reinforcement learning
- collaborative virtual environments
- game design