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Rendering Translucent Materials.
Steve Marschner
Henrik Wann Jensen
Published in:
SIGGRAPH Video Review on Electronic Theater Program (2001)
Keyphrases
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subsurface scattering
real time
image generation
computer graphics
high quality
image warping
texture mapping
data sets
volume rendering
image based rendering
high fidelity
image synthesis
ray tracing
learning environment
face recognition
rough surfaces
cluster of workstations