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Perception of Terrain Slope in Real and Virtual Environments.
Benjamin Lester
Rob Larson
Isaac Dosch
Graeme Fowler
Robert Rauschenberger
Published in:
AHFE (6) (2020)
Keyphrases
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virtual environment
virtual reality
virtual world
real environment
virtual agents
virtual space
multi user
physical space
computer graphics
physical environment
collision detection
three dimensional
virtual objects
synthetic characters
learning processes
serious games
virtual characters
interaction model