Increasing Learning Frequency through Education Based Game.
Dennise AdriantoViolitta YesmayaAlvin ChandraPublished in: J. Comput. Sci. (2015)
Keyphrases
- digital games
- learning process
- serious games
- mobile learning
- interactive learning
- web based learning
- educational tools
- role play
- e learning
- computer science education
- secondary school
- learning sciences
- blended learning
- computer games
- distance learning
- learning systems
- learning games
- problem based learning
- stochastic games
- game development
- learning analytics
- online learning
- reinforcement learning