Game design for social networks: interaction design for playful dispositions.
Aki JärvinenPublished in: Sandbox@SIGGRAPH (2009)
Keyphrases
- game design
- interaction design
- social networks
- human computer interaction
- product design
- design process
- computer games
- educational games
- video games
- game based learning
- social media
- social interaction
- mobile applications
- serious games
- learning games
- ubiquitous computing
- game play
- learning process
- field of human computer interaction
- computational thinking
- artificial intelligence
- learning activities
- knowledge acquisition
- conceptual design
- engineering design
- expert systems
- virtual environment
- learning experience
- ambient intelligence