Of Portals and Orbs: An Evaluation of Scene Transition Techniques for Virtual Reality.
Malte HusungEike LangbehnPublished in: Mensch & Computer (2019)
Keyphrases
- virtual reality
- three dimensional
- virtual environment
- computer graphics
- virtual world
- augmented reality
- computer animation
- single image
- visual data mining
- virtual humans
- virtual museum
- dynamic scenes
- d scene
- virtual reality technology
- photorealistic
- multi sensory
- virtual space
- video sequences
- collaborative virtual environments
- interactive virtual
- tangible user interface
- real scenes
- virtual training
- signal processing
- d objects
- user interface