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Volumenvisualisierung auf handelsüblicher Grafik-Hardware (Volume Rendering Techniques for General Purpose Graphics Hardware).
Christof Rezk-Salama
Published in:
it Inf. Technol. (2005)
Keyphrases
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graphics hardware
volume rendering
general purpose
graphics processing units
real time
processing speed
texture mapping
image based rendering
computer systems
viewpoint
high resolution
medical images
virtual reality
times faster