Efficient parallel implementation of crowd simulation using a hybrid CPU+GPU high performance computing system.
Jakub SkrzypczakPawel CzarnulPublished in: Simul. Model. Pract. Theory (2023)
Keyphrases
- parallel implementation
- graphics processing units
- high performance computing
- message passing interface
- graphics processors
- heterogeneous computing
- parallel computing
- parallel computation
- scientific computing
- massively parallel
- gpu implementation
- parallel architectures
- computing systems
- general purpose
- crowd simulation
- cpu implementation
- parallel computers
- real time
- computational science
- distributed memory
- computer architecture
- grid computing
- parallel programming
- management system