Priority Round-Robin Scheduling for Very Large Virtual Environments.
Chris FaisstnauerDieter SchmalstiegWerner PurgathoferPublished in: VR (2000)
Keyphrases
- round robin
- virtual environment
- virtual reality
- load balancing
- virtual world
- scheduling strategy
- multi user
- computer graphics
- collision detection
- load balance
- scheduling policies
- physical environment
- virtual characters
- interaction model
- real environment
- role play
- serious games
- multimedia
- virtual training
- synthetic characters