An Augmented Reality Prototype for supporting IoT-based Educational Activities for Energy-efficient School Buildings.
Georgios MylonasChristos TriantafyllisDimitrios AmaxilatisPublished in: BRAINS/WS-AFFIN@AmI (2018)
Keyphrases
- augmented reality
- energy efficient
- educational activities
- urban environments
- wireless sensor networks
- energy consumption
- sensor networks
- virtual reality
- virtual objects
- base station
- human computer interaction
- learning environment
- e learning
- sensor nodes
- energy efficiency
- artificial intelligence
- routing protocol
- technology enhanced learning
- live video
- databases
- data transmission
- power consumption
- virtual environment
- cloud computing
- mobile devices
- expert systems