Computing equilibria for congestion games with (im)perfect information.
René BeierArtur CzumajPiotr KrystaBerthold VöckingPublished in: SODA (2004)
Keyphrases
- perfect information
- congestion games
- nash equilibria
- pure nash equilibria
- pure nash equilibrium
- pure strategy
- game theoretic
- imperfect information
- subgame perfect equilibrium
- stochastic games
- nash equilibrium
- game theory
- incomplete information
- mixed strategy
- cost function
- board game
- cooperative
- card game
- resource allocation