Gamified Exercise with Kinect: Can Kinect-Based Virtual Reality Training Improve Physical Performance and Quality of Life in Postmenopausal Women with Osteopenia? A Randomized Controlled Trial.
Saima RiazSyed Shakil Ur RehmanDanish HassanSana HafeezPublished in: Sensors (2024)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- depth map
- three dimensional
- virtual space
- computer graphics
- augmented reality
- virtual world
- depth cameras
- photorealistic
- depth images
- depth data
- visual data mining
- virtual humans
- virtual museum
- interactive virtual
- depth information
- multi sensory
- information technology
- improve quality
- high quality
- image processing
- physical world
- pose estimation
- human computer interaction
- computer animation
- pattern recognition
- collaborative virtual environments
- real time