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Effects of Gamified Quiz to Student's Motivation and Score.
Yuki Tanaka
Hidetake Uwano
Tomohiro Ichinose
Shinya Takehara
Published in:
VS-GAMES (2016)
Keyphrases
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intelligent tutoring systems
learning achievement
learning environment
student model
learning styles
student learning
student motivation
interactive learning
information retrieval
learning process
online course
individual differences
positive effects