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Evaluation of Reorientation Techniques and Distractors for Walking in Large Virtual Environments.
Tabitha C. Peck
Henry Fuchs
Mary C. Whitton
Published in:
IEEE Trans. Vis. Comput. Graph. (2009)
Keyphrases
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virtual environment
virtual world
virtual reality
computer graphics
multi user
serious games
collision detection
affine transformation
learning processes
virtual objects
virtual training
virtual characters
virtual space