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Two Simple Single-pass GPU methods for Multi-channel Surface Voxelization of Dynamic Scenes.

Athanasios GaitatzesPavlos MavridisGeorgios Papaioannou
Published in: PG (Short Papers) (2011)
Keyphrases
  • multi channel
  • dynamic scenes
  • single pass
  • computer vision
  • preprocessing
  • viewpoint
  • signal processing