Detecting Video Game Player Burnout with the Use of Sensor Data and Machine Learning.
Anton SmerdovAndrey SomovEvgeny BurnaevBo ZhouPaul LukowiczPublished in: CoRR (2020)
Keyphrases
- sensor data
- machine learning
- human activities
- game players
- sensor networks
- video sequences
- multimedia
- sensor measurements
- sensor readings
- general game playing
- multiple sensors
- real time
- smart environments
- knowledge acquisition
- data streams
- game play
- health monitoring
- statistically significant
- learning algorithm
- earth observation
- heterogeneous sensor networks
- learning objects
- raw sensor data