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Deconstructing who you play: Character choice in online gaming.

Duncan HodgesOliver Buckley
Published in: Entertain. Comput. (2018)
Keyphrases
  • online gaming
  • online game
  • network centrality
  • educational games
  • continuance intention
  • computer games
  • game playing
  • game based learning
  • information systems
  • video data
  • hong kong
  • digital content