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The Attitudes, Feelings, and Experiences of Online Gamers: A Qualitative Analysis.
Zaheer Hussain
Mark D. Griffiths
Published in:
Cyberpsychology Behav. Soc. Netw. (2009)
Keyphrases
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qualitative analysis
quantitative analysis
content analysis
online learning
online game
online gaming
case study
fault tree
real time
information technology
attitudes toward
data sets
information systems
control system
online environment