Virtual environment stereo image capture using the Unreal Development Kit.
Marius MiknisPeter PlassmannCarl JonesPublished in: GSCIT (2014)
Keyphrases
- virtual environment
- image capture
- development kit
- commercial software
- digital camera
- image acquisition
- dynamic range
- virtual reality
- virtual world
- computer graphics
- stereo images
- fully functional
- image sensor
- stereo vision
- stereo matching
- high dynamic range
- computer vision
- image pairs
- three dimensional
- virtual characters
- haptic interaction
- depth map
- interaction model
- real time
- digital images
- hyperspectral data
- video camera
- image restoration
- image quality
- video sequences
- haptic device