The Effect on Lower Spine Muscle Activation of Walking on a Narrow Beam in Virtual Reality.
Angus AntleyMel SlaterPublished in: IEEE Trans. Vis. Comput. Graph. (2011)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- virtual world
- computer graphics
- three dimensional
- virtual reality technology
- virtual space
- computer animation
- photorealistic
- interactive virtual
- virtual humans
- collaborative virtual environments
- virtual museum
- mathematical model
- humanoid robot
- multi sensory
- tangible user interface
- virtual training
- computer interface
- computer generated forces