Predicting Defective Visual Code Changes in a Multi-Language AAA Video Game Project.
Kalvin EngAbram HindleAlexander SenchenkoPublished in: CoRR (2023)
Keyphrases
- video games
- foreign language learning
- learning experience
- game design
- programming language
- source code
- game play
- computer games
- language learning
- playing games
- educational games
- case study
- quest atlantis
- project management
- serious games
- learning tools
- low level
- visual information
- visual features
- game playing
- visual query language
- natural language
- middle school
- game engine
- execution environment
- game based learning
- object oriented programming
- target language
- chinese language
- software development