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Solving the Occlusion Problem for Three-dimensional Distortion-oriented Displays.

Donovan WinchPaul R. CalderRaymond S. Smith
Published in: AUIC (2001)
Keyphrases
  • three dimensional
  • x ray
  • virtual reality
  • image processing
  • image sequences
  • d objects
  • neural network
  • genetic algorithm
  • multi touch
  • computer vision
  • multi view
  • surface reconstruction
  • background clutter