Designer-Driven Intention Recognition in an Action-Adventure Game Using Fast Forward Bayesian Models.
Kevin GoldPublished in: FLAIRS Conference (2010)
Keyphrases
- bayesian models
- intention recognition
- adventure game
- bayesian model
- bayesian classifier
- bayesian inference
- game playing
- statistical models
- smart environments
- prior knowledge
- bayesian methods
- probabilistic model
- educational games
- data mining
- serious games
- video games
- computer games
- neural network
- bayesian framework
- prior probabilities
- genetic algorithm
- learning process
- user interface
- human cognition
- decision trees
- software engineering