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Puck: A Slow and Personal Automated Game Designer.
Michael Cook
Published in:
AIIDE (2022)
Keyphrases
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video games
computer games
game theory
semi automated
fully automated
educational games
game playing
game theoretic
game based learning
user interface
optimal strategy
personal information
game design
game tree search
database
digital games
design process
web services
social networks
neural network
real time