Appointment games with unobservable and observable schedules.
Matthias DeceuninckStijn De VuystDieter ClaeysDieter FiemsPublished in: Ann. Oper. Res. (2021)
Keyphrases
- game theory
- video games
- scheduling problem
- nash equilibria
- computer games
- educational games
- learning agents
- game playing
- game theoretic
- game design
- nash equilibrium
- human computation
- board game
- artificial intelligence
- learning games
- minority game
- perfect information
- game tree search
- serious games
- monte carlo
- learning environment
- decision making