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QoE modeling for audiovisual associated with MOBA game using subjective approach.
Phisit Pornpongtechavanich
Pongpisit Wuttidittachotti
Therdpong Daengsi
Published in:
Multim. Tools Appl. (2022)
Keyphrases
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virtual world
game theoretic
game theory
video games
video retrieval
modeling method
data sets
peer to peer
audio visual
packet loss
video streaming
emotion recognition